Composer/Improviser/Sound-Artist/Poet/Visual-Artist

Noise & Non Standard Synthesis

Noise is not treated here as an imperfection to be eliminated, nor as an abstract sonic material awaiting organization. It is approached as a primary acoustic phenomenon whose internal complexity exceeds the assumptions of conventional synthesis techniques.

This body of work investigates methods of sound generation that depart from the established paradigms of subtractive, additive, FM, wavetable, granular, spectral, physical modeling, and other standardized synthesis practices. Instead, it develops original algorithms and computational processes in which sound emerges from unstable systems, chaotic functions, recursive structures, dynamic topologies, stochastic interactions, and non-linear mathematical behaviors.

The objective is not to emulate existing instruments or reproduce familiar timbres, but to discover previously unheard sonic organisms whose behavior arises from the logic of the system itself. Rather than controlling every parameter explicitly, the composer designs conditions under which complex acoustic structures can emerge autonomously.

Noise becomes a field of investigation—a space where instability, unpredictability, and continuous transformation generate rich sonic ecologies impossible to obtain through conventional means. Each synthesis algorithm constitutes its own instrument, possessing unique physical laws, expressive capacities, and acoustic identity.

The research spans digital signal processing, algorithmic composition, chaos theory, stochastic systems, recursive mathematics, computer music, and experimental organology, seeking new relationships between computation and sound beyond the historical canon of electronic music.

Ultimately, this project asks a simple question:

What sounds become possible once we stop imitating the past and begin inventing entirely new acoustic physics?